SERIOUS GAMES SHOWCASE
Date and time
Location
University of the Sunshine Coast
1st Floor E Block Sippy Downs, QLD 4558 AustraliaDescription
The gaming industry is one of the fastest growing and most innovative of all business sectors, with game design being used to create more than "just a game". With new opportunities emerging in education, healthcare, marketing, and more, this diverse field is one of the most innovative and exciting sectors of the games industry. Used for education, healthcare, marketing, and more, this rapidly growing industry is all about solving real world problems using the universal appeal of play.
This event showcases the extraordinary work undertaken by Sunshine Coast students, game developers, researchers and inventors. Come along and browse booths or watch our USC students pitch their grames. We are proud to present:
Ancestor’s Journey
Travis Dever, Chris Haight, Callum Howard, Liam McLaren and Jamie Pasnin. Created for Goombuckar Creations
Calm Mind
Monique Chippindale. Created for Student Wellbeing, USC
Sewer Saviour
Douglas Hooper, Zac Jenkins, Stephen Turbefield and Sean Woods. Created for Unitywater
Djaagan Babunbaree: Land of Dreams
Jake Bryer, Joshua Bugg, Luke Egginton, Annie Partick, Brock Salmon and David Wallman. Created for Hope O’Chin & Goombuckar Creations
Sewer Run
Katie Hill. Created for Unitywater
Just, Another Day
Keanu Brown-Duthie, Zackery Camille, Cailean Congedo, Jacob Pipers and Zachery Weiss. Created for Charles Knight, Charles Sturt University
Plus, many more booths hosted by students, game developers, researchers and inventors
GUEST SPEAKER:
Nathaniel Leach
Nathaniel Leach graduated from USC in 2017 with a Bachelor of Creative Industries majoring in Serious Games Design. In his role at the Sunshine Coast company Off Planet Simulation he worked on 3D modelling, programming, hardware integration, research and development of a helicopter flight simulator. He is currently working freelance on virtual reality and simulation projects.
Organised by
Colleen Stieler-Hunt joined the School of Communication and Creative Industries at the University of the Sunshine Coast in the role of associate lecturer, Serious Games, in February 2016.
Colleen has had more than 20 years of experience in education. She has worked as a secondary school teacher and a teacher advisor for the State Education Department. Her doctoral research has made recommendations for advancing the use of digital game-play in primary and secondary school classrooms to establish supportive and engaging classroom learning environments. Colleen contributed to the development of Orbit, a child sexual abuse prevention computer game. Colleen lectures in the Serious Games program.